Game Designer, Writer, Gamer and Avid Coffee Drinker
My name is Nicholas Packull-McCormick .
I enjoy the process of creating games, from initial ideas to a solid concept and beyond. I am a well rounded individual, always willing to learn new things, and can work well in group environments. I know how to use Unity, 3Ds Max, Maya, Krita, Jira, Trello, and more. When I’m not busy making games or playing them, I enjoy spending time with my pets, reading, golfing, and birdwatching.
I am curretly working on multiple passion projects in my spare time and look forward to sharing them in the future.
Game Design Documents and Game Pitches
In my spare time I like to create organized pitches for design ideas. I like to analyse current trends in the video game industry and learn about the varius systems implemented into games.Download the PDF
I enjoy creating low poly models of common objects using 3DS Max and Maya. I enjoy modeling historic weaponry and vehicles. I am currently learning how to use Blender in my free time.
Worked on VFX and Shaders
Worked on Game Design and Art Assets
Particle System built with Unity3D