About Me
Game Designer, Writer, Gamer,
and Avid Coffee Drinker
My name is Nicholas Packull-McCormick .
I enjoy the process of creating games, from initial ideas to a solid concept and beyond. I am a well rounded individual, always willing to learn new things, and can work well in group environments. I know how to use Unity, 3Ds Max, Maya, Krita, Jira, Trello, and more. When I’m not busy making games or playing them, I enjoy spending time with my pets, reading, golfing, and birdwatching. I am curretly working on multiple passion projects in my spare time and look forward to sharing them in the future. Download My ResumeGame Design Documents and Game Pitches
In my spare time I like to create organized pitches for design ideas. I like to analyse current trends in the video game industry and learn about the varius systems implemented into games.
Download the PDF3D Modeling
I enjoy creating low poly models of common objects using 3DS Max and Maya. I enjoy modeling historic weaponry and vehicles. I am currently learning how to use Blender in my free time.
Game Jam – Lies in the Ground
Play NowWorked on VFX and Shaders
Game Jam – Help Center
Play NowWorked on Game Design and Art Assets
FairyRing Particles
View GifParticle System built with Unity3D
Blobbysitters
Play NowWorked on Game Design and UI Elements
(Work in Progress)
Coming Soon…Worked on VFX and Shaders
(Work in Progress)
Coming Soon…Worked on VFX and Shaders